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[Public] Build v.0.4.2081

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[Public] Build v.0.4.2081
DESCRIPTION

Build 0.4.2081 is now live on all channels (Steam, bleeding, public, censored, uncensored, Denpasoft, etc)! This build adds a new Hscene: Amelia Against Wall. It also adds shops, rebalances enemy health, and adjusts the combo chain-based damage multipliers. Finally, there are bug fixes throughout.

We would like feedback on the new enemy health and combo multipliers, so please let us know in the comments here or on Discord how you feel about them.

Thank you for your support!

Note: The new Hscene is in the second floor somewhere in the crew quarters aboard the Vanaheim. The easiest way to get to the Vanaheim is to interact with the tiltrotor behind you at the start of Chapter 3.

Changelog, excluding the recent bleeding changes:

Merchants added to Exodus, The Ark (Vanaheim), and Exodus

Elevators and shops added to the minimap

Friendlies removed from the minimap

Talk/Use trigger attachment point has been corrected

Fix for some NPCs and enemies being pushable when they shouldn't be

New outfits for some NPCs

Corrections and adjustments to some textures and materials

Fix for some sounds playing in mono when they should have been stereo

The icons for some helper buttons have been swapped to the left side for better legibility

Ping details plays the popup sound less frequently

Fix for Amelia's am_swipe03 animation despawning her axe at the end of the animation

Some spell sounds have been updated

Set dressing in main street camp

Fix an issue where some characters were not playing the correct dialogue

Fix an issue where holster can be triggered during dialogue with NPCs

Various bugfixes

Changelog, including the bleeding changes from [v.0.4.2062]

Amelia Hscene AM_H_011_H added: Amelia Against Wall

Enemy health halved

Combo meter rescaled: steps are now smaller from rank D to SS, but SSS stays at 2.0x damage

When the text window's full screen black + white text shows up, the blur background no longer gets stuck at the bottom.

Fixed an issue with the nameplate not showing up after a fade to black ADV event.

More force feedback added to existing Hscenes.

Ship door sounds added

Fixed an issue where Susan's healthbar changes despite her not having combat styles

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POSTEDJun 9, 2025
ARCHIVEDJun 10, 2026