Build 0.6.2257 is live! This build is being sent out through the bleeding channel and includes a new story chapter, Input Remapping, Save Slots, Trophies/Achievements, and more! There are also various tweaks, bugfixes, and some general QoL tweaks and fixes.
Steam/Uncensored builds will be updated in late December, depending on how quickly we fix bugs.
You can download the new build via the Launcher, which is available here if you do not already have it installed.
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Here's an expanded list of the changes:
Chapter 6: Susan
This is the chapter where Susan is introduced during Amelia's absence after the events of Chapter 5. A full length mission in a new map!
Input Remapping
Mahou Arms now supports input remapping for mouse + keyboard and gamepads! It also supports both Xbox and PS icons. Sorry this one took a while.
Trophies / Achievements:
Trophies / Achievements have been added! If you intend to play without Steam and then swap over, achievements and stats should be synchronized, but if you run into any issues, then please let us know.
Save Slots
You now have access to multiple save slots. This should be handy for players who like to experiment.
Other Changes:
[Cinematics] A short ending cutscene has been added to Chapter 5 to connect it to Chapter 6
[Gameplay] Many characters now have scan yields. The scanning system has been updated to better show when a character has new scan data
[Gameplay] Player / Enemy collision code fixed
[UI] Codex now supports hidden entries that can be unlocked when the correct conditions are met.
[UI] Super Armor tutorial image updated to reflected UI changes
[UI] Fixed a bug where the cursor freaks out when switching from gamepad to mouse + keyboard, then back
[UI] Menu auto-repeat scrolling fixed
[Environment Art] Exodus lighting tweaked and heavily optimized
[UI] Fixed a bug where pressing spacebar can activate a non-relevant button, occasionally softlocking various menus.
[Gameplay] Fixed a bug where you can reset the camera when it is focused at an NPC
NPCs show up slightly faster
Fixed a bug where NPCs can spawn twice when the player leaves and re-enters a Level Streaming Volume with very specific timing
[UI] Fixed a bug where the FOV Increase tutorial in Photo Mode doesn't work
[UI] Dropship in Astoria no longer has two minimap icons
Fixed a bug where you can switch characters in the main menu
[UI] Fixed a bug where the main quest marker was flickering every few seconds
[UI] Fixed a bug where you can't right click when hovering over the selector popup in the Equip menu
[Narrative] Codex Entries edited for updated narrative changes
[Narrative] Edited various scene scripts
[Environment Art] Various Physical Materials have been assigned
[UI] Fixed some debug text showing on some actors
[Gameplay] Fixed a bug where only one fast travel point shows up on the Vanaheim
[Gameplay] Ophanim enemy how has armor
[UI] Indicators no longer show up during cutscenes and level loading
[UI] Autosaves added, triggered by Rest Points
Various unnecessary UI images removed from game files
Various performance optimizations