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Development update for December 2022

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Development update for December 2022
DESCRIPTION

This month, we're connecting with you to fix even more bugs and polish up new features.

Recent changes

Restored Playtime distribution graph

Fixed achievement rarity not syncing properly for Steam games

Fixed achievement counts for Steam games not appearing for some users

Fixed various other Steam sync issues

Fixed issues with GOG achievement sync

Perfecting sync

Our sync systems are at the core of PlayTracker, and we are constantly working on fixing and improving them. Like most months, this month's fixes target this critical functionality. As our code gets better, the remaining problems get more difficult to pin down, which is where the community comes in to report any problems and point us in the right direction. Which is why we're taken a new step to make that easier.

Now on Discord

We've started a Discord server so that we can gather even more feedback and connect with the community:

https://discord.gg/vWCQGRMznr

Join if you'd like to get in touch with the team making PlayTracker, keep up with news and announcements, give your feedback, get help with any problems, and of course hang out with the community. 

For instance, right now we're gathering feedback on an upcoming "2022 Replay" feature that will be something like Spotify Wrapped for your gaming endeavors and release early next week to end the year with a bang. We're also looking for EGS users to help work on our support for that new platform.

Quest for December

This month on Quest, we're playing with fire. "Warmth of the Flame" is live now with challenges from The Last Campfire, Tribes of Midgard, Minecraft Dungeons, and more.

Thank you for your patience and continued support. As always, stay tuned for more.

Marijan PATREON 1 favs
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POSTEDDec 19, 2022
ARCHIVEDJun 10, 2026