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Devlog and Release of Version 0.4.6

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Devlog and Release of Version 0.4.6
DESCRIPTION

No desire to ask Marcus about his well-being? No? Strange...

In any case, he knows what he wants. And his appetites will only grow stronger over time, ha-ha!

Although this patch is story-wise tied to the consequences of events, it hides a fundamentally important mechanic - a new mini-game!

It's even awkward to write the word "mini-game", it looks like a full-fledged game, well, more about that below.

Change list...

... no, first a guide to the new mini-game:

You take on the role of a butler who must oversee the estate and handle paperwork. However, your true goals are to obtain useful information to pass on to the Demoness.

And to get valuable insights, you need to carefully observe and listen; who knows what a passerby might know or what a casually dropped note might say.

Currently, there are two rooms - the corridor and the chancellery.

Movement between rooms is no different from what you're already used to. But time fast-forwarding is different - it's not linked to time fast-forwarding in the Demoness's castle, so don't worry that it will affect the main game.

The main driver of the plot is appeals to the baron; by approving them, you unlock new opportunities, but remember that this requires money from the treasury.

You can get it in two ways - by finding a suspicious item or overhearing a rumor in the estate, or after approving certain documents.

Just click on a character or item, and from the context of the text, you'll understand if it's important information or not.

By finding a suspicious item or rumor in the estate, you can write about them to the baron, thereby saving his life, money, and dignity! Or the baron will just check your words and replenish the treasury.

Very soon you'll realize that intrigues are being woven in this estate even without your actions; you just need to find the right person to use for your interests...

So pay attention to all suspicious activities, but remember that they won't wait for you and will disappear over time!

What was added in 0.4.6.0

And now we can tell what we've done:

New mini-game!

Written more than 10,000 words!

Written over 5,000 lines of code

8 new story branches!

New backgrounds!

New music!

Fixes 0.4.6.1

Fixed story trigger.

Fixed spawning of items and NPCs in the new mini-game.

Slightly shifted the transition from the corridor to the chancellery.

Increased the click radius on interactive items by 2 times.

Removed limits on the number of letter appeals and reports, now you don't need to constantly re-enter the mini-game.

On Android, you no longer need to tap twice on an object or NPC. Now new text appears with one tap.

Added a small delay after reading the text of an item or NPC to prevent accidental taps.

Added fast loading of items and NPCs, now everything loads faster.

Added UI that displays agreed appeals and clued for reports.

The change list will be expanded because this is an alpha version of the game, and naturally, it has bugs and errors. We will be grateful if, noticing them, you let us know about them in Discord!

In-game tips: F12 - screenshot (saved to the saves folder), F10 - toggle between windowed and fullscreen mode.

We continue working on improvements and thank you for your feedback! Your support makes the game better!

We worked hard and will be glad if you leave a star on itch.io - it will help a lot!

Free versions for Windows and Android: 0.4.0 - 0.3.7.0

New Version for Patrons: 0.4.6

Android and Cheat Version: 0.4.6

Previous devlog

Thank you for your support, you are the best!

VaRoTeam PATREON 60 favs
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POSTEDFeb 21, 2026
ARCHIVEDFeb 21, 2026