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SPACE KING 2 - PRODUCTION UPDATE #3 + HOODIES

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SPACE KING 2 - PRODUCTION UPDATE #3 + HOODIES
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HOHOOOHOOHHOHO hello my beautiful babies! DO WE HAVE AN UPDATE FOR YOU!

HOHOOOHOOHHOHO hello my beautiful babies! DO WE HAVE AN UPDATE FOR YOU! Well, starting with the HOODIES and TEES.

We've been told they'll be shipping the week of the 16th of September AT THE LATEST! Look how fucking handsome it makes me, and how handsome it'll make you too!

Thank you for the patience on these. You guys have been so understanding. I know it's taken a while to get here but we wanted to make sure the hoodies were actually sick and something you'll cherish for a long time.

So once again, thank you for buying this merch drop. We can't emphasize just how much this blew away our expectations and is allowing us to continue making more SPACE KING.

SPEAKING OF, let me rub my hands together like a filthy little fly and drop some...

EPISODE 2 UPDATES

WE HAVE ANIMATION. THAT'S FUCKING RIGHT! LOOK AT THAT LIL WEEN.

How does this all work? Well let's take a look at our favorite alien hating son of The Beholders legion - Hatemonger and his Hatemace. After all, you'll need a potent weapon to deal with such a potent alien.

ANIMATIC

You start with a very rough lil storyboard of the needed movement.

 

POSING

Then the animator does the essential poses needed to pull the movement off.

 

KEYS AND TWEENS

Then the animator would further break it down into keys, where you further define the movements between the start and the end poses.

Luckily this is a pretty simple movement so we allowed them to go straight onto adding the subtleties that bring something to life!

"Would you like to talk about lord and savior, Space King? There IS a wrong answer."

 

Only those pure of hate can wield the Hatemace. 

Remember from last update the background we shared? Here it is in action!

This is a particularly difficult shot for a few reasons. You have a character ascending different planes, a walk cycle with a turn, subtle face animation, mechanical details, big slapstick comedy movements from the kid, it's a lot. As such the animator spent a good amount of time in the KEYS phase to make sure it was just right.

One fortunate thing about the animation process is that the animators don't need a full finished background to complete their work. They just need something that won't change in dimension and they're good to go! Which means the background artists can work on finishing the background itself while animation is on-going!

Speaking of... mmm... glowy...

 

Think it's done? Think again.

 

The image is probably too small for you to read the text, but the point is. We get something sick, and we make it even sicker with notes because this is ART and we have AUTISM.

All jokes aside (we really do probably have autism though) you can see the massive step up this episode is going to be compared to EPISODE 1.

We have made a significant investment in upgrades across the board in our teams and processes and animators. All of this is only made possible due to this patreon and the Space King merch drops. We're creating something together that rivals anything on TV and we're doing it independently as a community.

That's actually pretty special and there's not many communities dedicated and supportive enough to pull it off. So thank you again.

Anyway, before I leave you, here's a few more morsels for my greedy little pigeons.

If you ever wonder how someone can take something that looks like a strawberry in the animatic...

 

And turn it into THIS...

 Then please let me know, because I don't know how either and I'm tired of feeling inferior to the people working for us.

More concepts! The Coagulators Legion is pretty METAL and kinda GOTHIC (in a classical sense, not in a rave under a bridge sense). Look at these sweet concepts of their STUFF.

 

 

And allow me to end on something a little mysterious and definitely kinda stupid. What could it be...

 

+PRAISE BE TO SPACE KING+

Flashgitz PATREON 562 favs
VIEWS1
FILES14 files
POSTEDAug 27, 2024
ARCHIVEDJun 10, 2026