DESCRIPTION
This outfit was a commission. I used Blender to convert the outfit and make it work with G8F. The outfit is broken into 3 parts, the suit, the cowl, and the goggles. The goggle have a morph to move them up and down. The only way I could make the shoulder cutouts work was to use an opacity map on the suit, it will look weird in the view-port, but renders perfectly fine. Please let me know if there are any issues with the outfit.