Meow meow meow! Meow meow meow meow meow.
Lenchi:
CatGirl Suits - Lenchi did her very first stream, wohooo! It was tons of fun and she sketched two cat-suit variants and started to finalize one of them:
Here’s the WIP of the other variant she’s working on right meow :3 It will also have a fox variation to match the ears we have already.
Zoey Exposed Butt CG for this outfit - Lenchi finalized the CG and this time, also did all of the shading and lighting. We already decided on the rough location of this CG to take place, so Lenchi decided on having a neon sign of Cursed Condom™ next to Zoey later in the overworld- making for a neat lighting situation.
The Massage CG with Max has been finalized by Nita too! Here’s a small overview of how our process usually goes:
A lot of the last 2 weeks have also been spent on exploring our game’s pillars, answering tons of questions on the vision of the project and explaining what makes a useful pillar. There’s nothing cool to show I’m afraid, but I just wanted to note that we’re doing a loooot of groundwork in the background :3
Lenchi has been helping team members left and right. Here she did some overpainting on some of Juno’s vista-point. Since Juno isn’t around this week, the team carefully does touch-ups without changing his vision too much. Lenchi added some blur and changed the color gradient to go from front to back. Since we’re not a 3D game, depth doesn’t come naturally, and we gotta use all the tricks in the book to push it.
Some guidance for Aine on how we can handle painting pussy juice:
Tweaking the "puddle" of pussy juice a bit. At first it looked more like a "sack" rather than a puddle because it didn't quite fit the plane the chibi was squatting on.
JustNox:
Worked with Rokean on a final art pass on the F04 tunnel. We changed the lighting, occlusion, foreground details, and corrected some colors.The fog is now no longer a single tone of purple. We are mixing in reddish and bluish purple tones to make it look more interesting.
Before:l'd be achieved easy enough, just tweak a bit overall gamma and the light colors.
On another note: here's finally the concept for GAG APC redraw) Took me a bit more time to get the proportions right and adapt the design to TCNN style, but I hope you all will like the result!
I think the original color scheme works kinda good, so I didn't test too many variations - just the one with the blue details. But let me know if you have any particular ideas!
Finally finished physical ads pack, here's the preview of the usage cases) Also added archive with psd of screen preset
Ohm_Ena:
Ena has completely finished the fuckbot cart. The chibi fuckbot cart idle + sex loops and the skins:
Also finished the chibi Zoey additions (bunnysuit v2!) + fixes (mouth lid under the blush and sad eyes)
Just expressions to go and Jaime would be done:
Aine_Lovia:
Aine started working on some new poses to enrich your game experience.
Lenchi also helped guide some of the changes which you can look at earlier in this post.
WIP of the next pose:
Rokean:
Implemented the new assets for the elevators and a new Zoey/Sarah portrait:
Did some changes to F04, added the missing journals and went through an art pass with Nox
While adding some stuff to the dream sequence, Rokean spotted this empty "worker of the month" board. And thought it'd be cool to have Zoey's face displayed here.
Also added new interactions to the dream sequence. You can now drink alcohol in the upstairs bar.
Juno:
Juno finished the cat portraits earlier:
The doors were missing some length to fit there. Also made a floor piece underneath the frame.
Desva:
Desva placed more of the new environment items:
Blau:
This is the cutscene I put together after telling Max about Jam.
I also set up a save key to lock the staff only door unless accepting this side mission so nobody can go past that until accepting the mission
I redone the recording cutscene at the computer. I reread the dialogue and I sorta realized that they never actually went into the massage part until the end.
Bearcore:
Bear added his edit on how the vista moment should look like when Lenchi, Nox and others were deciding on how it should look, adding more blue hues:
Perversion now always shows at the top of the stats
He had also added the new scenes to the gallery
Vils:
Vils has made entire sequences for new playable underground areas, written additional dialogues and did quality of life updates.
Gave the lockpick UI some love, made the intro and outro a bit snappier and put in an animation for when you're putting too much pressure on the lock.