Hello you wonderful Deviants,This is not something I have committed to yet just because of scope, but I still want to get your input in case I do explore it - of possible ailments each Type can effect the enemy and player.These are the ailments I am thinking so far:Fire - Scorched - Damage over timeWater - Chilled - Slower movementEarth - Crushed - Reduced DefenseLight - Blinded - Reduced Accuracy Starlight - Drain - Reduced AttackThese would have a chance to trigger through use of Abilities, and would be an additional benefit to level up abilities, increasing the chance and maybe the duration of the debuffNothing too flashy, but I just wanted to get your thoughts and opinions, and even possible suggestions on alternatives.From a Poll perspective Do you like these possible ailments?