Hello you sexy deviants,One thing that I have been really thinking about is the smithing aspect. Your protagonist is a blacksmith, so I think that should be a pretty core component.The main aspect of smithing will be for creating/upgrading weapons & armour.So this is where I am at a bit of a crossroads for chest loot/rewards. I don't think I want Armour or Weapons to be found or rewarded, however, I don't want it just be to resources involved in making or upgrading equipment.SO! What I'm thinking is having like foundational, base components, or maybe blueprints of equipment be found. That way, the component and reward is still important, but leads back to smithing.Or maybe, they are upgrades for Anni the Anvil? Link HereWhat d you prefer?