Hello you delicious deviants,Originally i planned to separate the most recent playtest for basic inventory to make sure nothing was super broken, and then do 003A.2 which was just a slight variation with some other item tests.Instead, I am going to push that back, and wait until I also have the basic storage code and functionality done, as I think that will be more useful to have alongside the gear that is class specific, or key items etc.
Because of that Early March, I will do Playtest 004A instead which will be testing basic Dialogue functionality. And i can share specifics about that at a later date - but in short, its just about making sure you can interact with the NPC, skip dialogue, leave dialogue and select/answer any dialogue questions.
The actual graphical aspect of the Dialogue UI will also be quite minimal, as the focus right now is functionality not necessarily aesthetic
I really appreciate the understanding, if you have any questions please let me know if the comments below or via DM. And thank you for everyone who has participated in the playtests so far, and provided feedback, I am incredibly grateful! :)