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Gift of Hedone: Party Health

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Hello you beautiful deviants,I wanted to discuss your Party's Health.Originally the plan was to make it similar to BOTW and TOTK - where you collect orbs and increase either Lust or Health - you can read that post HEREI do like this idea for the lust - but have decided to go in a different direction for the Health, but need your feedback and input.I'm thinking your health will increase the the traditional way - you increase your level, your health increases. simple, to the point. However in my game your party shares the same health bar, (the TL; DR lore is that forming a bond between the protagonist and the maidens forms a soul tie of sorts - binding their life together) So how would the health be calculated?I am currently thinking of two options:

It is just the total of each party member combined - So if you have one party member with 500 health, another with 700, and another with 900 - the total would be 2100

Completely dependent on the Protagonist's health - This would be more consistent and predictable - but essentially the only character that has the "Health" stat would technically be the protagonist, so their max health would always be the reference for the party's health.

Which do you prefer, or do you have an alternative suggestion?

nsfwpixels PATREON 534 favs
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POSTEDMay 27, 2026
ARCHIVEDMay 27, 2026