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DESCRIPTION
In this Patreon-exclusive video we continue taking a look at Hazel's new renderer, and what's involved in creating your own shader effect and inserting it into the rendering pipeline.
Leave your suggestions in the comments below; I'll be reading and discussing the comments in the next exclusive video.
PS. apologies for the audio - the gain was set too high for like the first 14 mins but I realised later and turned it down.