-FFB System
Working with the controller is somewhat complex since there are a lot of things and steps in physics that you have to include, although I didn't think I would advance so quickly this week with it so I leave you this video of how it is working
-Suspension
now there is ffb in the suspension so every time you are or step on high or low places depending on your driving you can feel how the suspension reacts on the steering wheel
-Terrain, surface physical
Now when you pass through places like dirt, sand, etc.
You will be able to see how the steering wheel reacts due to its deformation and causes the steering wheel to shake all the time depending on its speed.
-FFB Grip
When you have grip you can feel the steering wheel safe and hard
On the other hand, when you lose grip you feel the steering wheel quite soft and it feels like you lose the sensation of grip, so this is very important.
It is not yet completed because if too many ffb effects are abused at the same time, errors may occur, which is why I am correcting all of this.
IMPORTANT NOTE > as you know the licenses are ready, the test is only being delayed by the FFB to get it ready and thus give a very important immersion boost to the game with the steering wheels, I am basing all this on games like raceroom and AC to obtain Realistic effects, I know that the game is Simcade but I want that when someone plays with a steering wheel they can feel the immersion of the force feedback, thank you very much for your patience.