Sunday update
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DESCRIPTION

There was no post yesterday due to being extremely busy.

The development process is ongoing, renders are being worked on. The story is becoming more and more complex. I have to import a lot of characters, locations and maps, and build many of them almost from scratch. I’m constantly learning new techniques to improve quality, and in some cases I even end up writing my own plugins for the engine.

Recently, I was looking for a way to reduce the size of the game images as much as possible without losing quality, I tried different methods and the best way is to convert the game files from PNG to WEBP. This would reduce the size of all images by about 26%. That means the HD version of the game would be around 1.4 GB smaller.

However, that’s still not enough to make a meaningful difference, so I don’t think it’s worth spending time on this right now. A much more important task is reducing the size of animations, and they will be present in the next update (with new characters)

Pandarinka PATREON 16 favs
VIEWS1
FILES3 files
POSTEDFeb 16, 2026
ARCHIVEDFeb 16, 2026