Alright, so another month has passed, which means it is time for another update!
This has been the biggest project I have ever worked on, and to be completely honest, I am starting to feel a little burnt out. It has been around 7 or 8 months since I first conceptualized this whole thing. Don't worry though, I am definitely going to finish it, and I am not sacrificing quality whatsoever.
That being said, my goal now is to wrap up development over the next three months. Setting this hard timeline will help keep the scope in check so the development time doesn't just keep extending forever.
Anyway, let's get into all of the changes! Just a heads up, there will be spoilers below, so if you want to play through the game yourself first, the next post after this one will have the actual download link.--Toy Support--
This one has been requested by a lot of community members, so I finally added support! This feature allows you to connect toys to the game using Intiface. A bunch of settings for the toys can also be adjusted right in the options menu.
Note: Not all scenes work with toys at the moment, but currently we have a couple working scenes. It works for Nurse Noir, Orchid Empress, and Gloop. However, the filler and reaction toy support should be working completely fine across the board.
--Options Menu--
Many of you have been waiting for the options menu to change the resolution to fit your monitor size. This update also gives you options for graphics, sound, and general gameplay settings.
Some key options have been added, such as a Difficulty setting that adjusts how much damage enemies deal and how much damage the player takes.
--Futari Mode--
In the options menu, you now have the ability to change your player into a Futa variant. This will give the main character breast model adjustments and jiggle physics. Keep in mind this feature was never intended at the start, so it may look a little funky in some animations.
--New Environment--
This new environment features a horror hospital exterior and interior. This area is not fully completed yet, so expect a few bugs here and there. The end room for the hospital is also still being worked on.
--New Enemies / H Scenes--
Gloop: Can be found in the jungle environment spawning outside. It has one basic attack, but features two H scenes, one from cleansing and one from the player losing all of their posture bar.
Orchid Empress: Found outside in the jungle environment, burrowed underground. You will activate it if you walk up to a branch sticking out of the ground. This enemy currently has one H scene.
Nurse Noir: Found roaming around inside the new hospital environment. They have one H scene at the moment.
As for the other H scenes, there is now a cleanse animation for the slime girl, and another scene for the Armored Knight after getting knocked down. The knight now has two H scenes for knocking the player down, with a random chance to trigger either one.
--Debuffs--
Some enemies now apply debuffs when you get hit, whether that is bleeding, confusion, or a slow effect.