Bad news, I have failed to acquire the rights to add Pikachu to the Realm Invader roster.
But other than that, I'm still going, motivation somewhat higher than it's ever been during this update cycle.
Unfortunately, the animations took longer than I'd hoped, so I'm not sure how that affected scheduling, but I'm not despairing, that set of animations is done, and I'm still moving forward. I have a nice reprieve from animations for a while too.
I do want to say, though, these are maybe the best animations I've ever done? So like... at least there's that. In fact, I think this whole update is a visual treat, I seem to have really locked in on a style that's more or less my own. For people who like previews, you probably won't be getting another batch for a few weeks, just because I've been working on a lot of smut that I don't want to spoil, I'll need to build a bigger base of non-spoilery renders.
I've got 246 renders and 14 animations remaining. I always used to look at it in groups of 40s, for Ep 1 and Ep 2 Pt 1, I was pretty consistently hitting close to 40 renders per day, but that's slowed for this update, with the greater care I've been putting into graphics, post work, environment, etc. So I've become super bad at seeing a number and estimating how long it will take. The biggest hurdle for the 40-render day has been the environments, I've been changing rooms/scenes so frequently that it kills all momentum. Anyway, I'd like to say that 246 renders will take me 6 days but probably not. Still, you'll know how long it's taking me as I keep you posted.
But who knows, maybe one day I'll lock the fuck in (and subsequently remind myself how my workrate for the last 2 updates was killing me :) )
Anyway, that's all good news. Game is gorgeous, animations are insane, I'm still moving forward.
Love you guys. If the game doesn't release this year I will hold a public execution of Chloe.
- Gary