Hello again! I've improved melee combat by increasing attack speed and adding vertical directionality.
Initially, my idea was for melee combat to be used for opening doors or hitting certain objects, not for attacking enemies. However, based on feedback, I've decided to expand its functionality to make it usable in combat, as some players were running out of ammo during gameplay and trying to attack with the knife.
Even so, don't expect it to be easy to take down an enemy with a knife!
That said, I plan to start adding new weapons to Parasite Echo, both ranged and melee, but I'll leave that for the next update.
Thanks for your continued support!