Here is the list of changes:
Added Fiberbond item
Added dodge mechanic
Changed almost all lights from Rectlight to Spotlight for performance increase
Solved some bugs related to save system
Added custom AI patterns to enemies
Added states probabilities to enemies
Fixed some bugs related to old cutscenes
Added some visual indications on Hangar and Atrium to lead the player
Added Tor0
Added Tor0 boss AI
Added Noemi
Intro cutscene remake
Fixed a bug related to engineer shop
Added a shortcut on Hangar to avoid crawl
Added brightness to some parts of the Hangar to increase visibility
Now chase AI state has a timeout
Added Autosave function
Added multiple save slots
Added some ammo on critical points before an autosave to avoid softlocks
Added environmental reaction to missed shots