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Biggest Update Yet | Exilitay Realism v1.04 PP Filter Update (Public Preview)

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Biggest Update Yet | Exilitay Realism v1.04 PP Filter Update (Public Preview)
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DESCRIPTION

This is the public preview post for Exilitay Realism v1.04, which will be available for all my paid Patreon members. This will be my biggest filter update yet, which I will release at the start of 2025! In this post, I discuss all of the new features, changes & fixes that have been made since the 1.03 version.

Note: Make sure you have the latest version of Pure & CSP (Pure 2.38) (CSP v0.2.6) You have to open the new Pure PP App in-game to change filter settings!

Auto Exposure

I have spent a lot of time working on the exposure in this update. There are now more settings to change in-game to fine-tune the exposure to your liking. However, the default values will be optimised to look the most balanced with all lighting & weather conditions.

I've added a daytime and night final exposure adjustment so you can fine-tune the final exposure values for both day and night separately. However, there is still the daytime and night exposure multiplier, which multiplies the CBE exposure values.

There are some more features like AE Target, so you can adjust the auto exposure target, which sets the Cubemap Brightness Estimation (CBE) exposure target.

Tone mapping

I made some minor changes in the custom tone mapping values for both the "Realism" Tone Map (Uchimara Custom Tone Map) & "Exilitay Tone" (My Custom Tone Map)

Default (Sensitometric Tone Map)

Realism (Uchimura - Custom Tone Map)

Exilitay Tone (My Custom Tone Map)

Side-by-side comparison (Default, Exilitay Tone, Realism)

World Lighting

I have drastically improved the world lighting in this update, with much better ambient lighting, colours, and more visually realistic lighting throughout the days and nights. Here's a comparison between my filters and my newest one v1.04 :)

Exilitay Realism v1.02 (Pure Gamma)

Exilitay Realism v1.03 (Pure Gamma)

Exilitay Realism v1.04 (Pure Gamma)

[ Clear Weather - Mid Day ]

For the next update I'm working on implementing World Lighting presets, so you can have multiple different lighting styles depending on what you're going for.

Glare Presets

Default (Bloom)

Eye-Like

Camera-Like

New Features

More Exposure Adjustments

Exilitay Dash Cam

Film Grain

Magic Bloom

Saturation Adjustments

Dash Cam, Film Grain & Magic Bloom ON

There are many settings to adjust for these features, I recommend playing around with them to find what works for you. Changes are only made when the feature is enabled.

Dash Cam, Film Grain & Magic Bloom OFF

Bug Fixes

I fixed the stars that weren't showing up on LCS. Now, the stars are visible, and the star exponent adjustment will work properly.

There are still some bugs with Pure LCS, including blurry car models and poor-quality local reflections. This is a Pure problem, and hopefully, it will be fixed in the future. So, older car mods won't have great compatibility with LCS compared to Gamma.

This will be available to test for my Swimmer + members, I will update you guys on my Discord Server when it's ready.

If you're a member and haven't already, please link your Discord to your Patreon so you can get automatic access to a role in my server, this will give you access to the rest of my content, updates & private member chats :)Video Gameplay: https://www.youtube.com/watch?v=54h7mlSJGUs

Exilitay Graphics PATREON 13 favs
VIEWS1
FILES15 files
POSTEDDec 30, 2024
ARCHIVEDJun 10, 2026