Kin and Quarry 0.1.2

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DESCRIPTION

This is a massive overhaul. You will need to start a new savefile as it involves some changes that will break your old savefile. This will not happen regularly, but was necessary with such big changes.

Navigate to here: C:\Users\<yourname>\AppData\Roaming\Godot\app_userdata\Kin and Quarry

And delete all 3 SaveFile folders.

These patch notes are not sorted by any kind of importance, so I recommend you at least gloss over them and see what's inside.

IMPORTANT: Do not turn off Artifact Popups in this build. You won't get Permits at all. I'll be fixing this later.

Known:

  • You cannot pause the game or access settings while in the middle of a day. This is going to require more coding than you may think, but I am aware and it will be addressed later.

Patch Notes:

  • New Evertree Perk Nodes. Still very much incomplete.

  • Firefly Size Perk Node replaced with Blue Firefly Chance.

  • Increased LMB Skill cooldown.

  • Increased health of all blocks.

  • Adjusted the curve of Pale Orbs received.

  • Lowered maximum Pale Orbs to 80 to match with other orb types.

  • Rebalanced node costs in the Evertree and Level Up.

  • Units now have faster movement speed and damage delay by default.

  • Added a tip to the mine reset screen reminding you that you can right-click units to control them.

  • Digger base Max Hits: 3 -> 6

  • The amount of Misc. received from destroying blocks is now multiplied by the layer the block is on. i.e; Layer 3 blocks have Misc. rewards multiplied by 3. This only applies to Misc., not ores. This will be shown as on-screen info later, but for now only the effect is present.

  • The amount of EXP received from destroying blocks is now multiplied by the layer the block is on. This will be shown as on-screen info later, but for now only the effect is present.

  • Humble Dirt Farmer perk increased from 3 to 10.

  • Humble Dirt Farmer perk now affects Wood on all layers.

  • The camera now pans to your current deepest unit when starting a new day.

  • Digger Damage nodes now give +2 Damage per level instead of +1.

  • Firefly Interval nodes now both give -0.5s per level.

  • Ferret Exploders now drop faster, but also move slower. This makes sense. That explosive is probably pretty heavy for them.

  • Ferret Exploders will no longer walk off of edges that're higher than 2 blocks tall.

  • Units are now distributed equally horizontally when being spawned in.

  • New Setting option in General -> Ferret Exploder Edge Detection

  • New Setting option in General -> Even Distribution Spawning

  • New Setting option in General -> Camera Auto-Pan

  • Ferret Exploder base damage 10 -> 16

  • Ferret Exploder Damage nodes increased from 2 to 3.

  • Spirit Damage nodes in the Evertree have been divided into 2 separate nodes, each with a max level of 5.

  • Increased sprite size of Fireflies by 2x.

  • Setting: Spawn Away From Drill now only works if you have the Drill unlocked.

  • Diggers now inflict less damage on non Misc. blocks. Their description in Manage Units explains the penalty.

  • Adjusted default Sound Volume and Music Volume parameters for new save files.

  • Reduced volume of Button Hover and Button Press SFX.

  • Fireflies now play a looping SFX.

  • Fireflies now spawn relative to the position of your units instead of your camera.

  • Ghost Orb now inflicts 30% of Clickaxe damage, down from 100%.

  • Firefly Vertical / Horizontal Blast Ascension perks now provide a chance for this effect to occur, but the base effect always happens regardless.

  • "Load Savefile" has been renamed to "Play".

Bug Fixes:

  • Fixed: By default, your damage was multiplied by 2 accidentally.

  • Fixed: By default, the LMB Skill was inflicting +1 additional damage accidentally.

  • Fixed: Unlock Drill description incorrectly stated that it gains fuel from destroying wood/coal blocks.

  • Fixed: Day no longer increases when changing Starting Layer.

  • Fixed: Humble Dirt Farmer perk was not being applied to Wood.

  • Fixed: Humble Dirt Farmer perk wasn't actually working at all!

  • Fixed: Double Fireflies would spawn on the exact same spot as each other.

  • Fixed: Ferret Exploder's movement speed is no longer tied to the Fox Miner's movement speed.

  • Fixed: Level Up Perks that altered block health were not properly being applied.

  • Fixed: "Change Starting Layer" and "Confirm" buttons were not being translated.

  • Fixed: Block shake was incorrectly always disabled regardless of Setting.

  • Fixed: SFX was accidentally being adjusted linearly twice. Basically, they were more quiet than they should've been.

  • Fixed: Ferret Exploders were not spawning near the current starting layer and were always spawning at the top.

The Fox Knocks PATREON 2 favs
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POSTEDAug 14, 2025
ARCHIVEDJun 10, 2026