Hi guys! Here are our plans for the new build. Also, in the next couple of days I will be releasing an update for build #1 which will add a new goblin defeat animation and a couple of old animations for tentacles. The animations will be randomly selected and given that there are not many of them yet, keep in mind that the same animation may appear several times in a row.The build #2 will take some time to work on, so I'm not sure yet whether we'll release it as a single build at the end of the year (approximately in November) or make builds more often but with small updates. Personally, I'm inclined to make builds with big changes. Less often, but each build will bring more content and new mechanics. It’s just that more frequent builds extend the overall development time, and there’s not always noticeable progress. But I'm interested in your opinion. What do you think, is it better to make builds more often but with small changes, or is it better to make releases less often but with more content and mechanics in each build?