Hey everyone, and sorry for the slow updates! ππ½
Hope you've all been well, plappers! π
I finally animated the last part of the Widowmaker animation. The only thing I have yet to implement is the fluid simulation for the coom, but I still have to learn it so.. I might or might not add it in the end, as the learning process and also the rendering might take a while, and this animation is long overdue... I tried one method that didn't work out, so I'll try to find another way to do it while I wait for the VA to send me the goods. π€©
Here's a pre-rendered preview of the climax part (with sound effects, no voice) :
WATCH HERE
The final runtime of the whole animation will be 1m18. Just gotta wait for the voice clips, and I'll keep trying to add fluids meanwhile. π¦
Stay tuned, and happy plapping! π