Hey everyone,We added another bug fix update ( hopefully the last one ), this time addressing an achievements problem.Now, each time you start a date, we do a check on all the achievements, and if for some reason, you had an achievement completed, but it was not awarded on Steam, we send the Achievement Notification again to Steam. Hopefully, this should clear the past problems we had with people not getting their achievements.We also changed the code, so now, when you buy Golden Hearts using the Exchange All button, they count towards your achievements.We also added an Achievements screen to the game, which shows all the achievements, their percentage of completion, and what you need to do to obtain them.You can get the update here: WindowsMacAndroid Now, in other news, we have continued work on Vikings: Sex and Blood, and we are now at 250 Renders done, 8 animations, and 5 new events written. We are aiming for the next update to have something like 500+ renders and around 20 animations. The next update will be mostly about Freya and Tove. For Tap4Sex, we have looked at the player feedback, here on Patreon, on SubScribe star and on Steam, and we have come to the conclusion that we should do both: Start working on Tap4Sex II and DLC's for Tap4Sex I. The logic behind this decision is that developing Tap4Sex II will take some time, probably 5-7 months, especially if we want to add new mechanics, choices for girls ( girls customisations ) and other changes. A lot of this work would need to be done just by the Programer and Animator ( we would need a lot of variations of the same animation ), and that would leave our Painters ( the artists who draw the images ) with not a lot to do, so, it would make sense for them to start drawing right away on Tap4Sex DLC's. This would help us in 2 ways: 1. Everyone has something to work on. 2. The sales from the DLC's would ensure we are not running out of funds for the development of Tap4Sex II. I will come back with news and DLC updates as soon as we have them. Also, we resumed work on Dr. Murph. I know that the project is not as interesting for as many people as Vikings or Tap are, but it's a project that we started about 1 year ago, we paused to do Tap, and now we feel we should get back to it and complete it. So, we are working on Update 0.5 for it and should have it ready in 1-2 weeks. You might wonder if we aren't taking on too much, working on so many projects. Well, we hope we are not. And here is why: With the sales that Tap4Sex generated, coupled with the support we have received here on Steam and Subscribe Star, we have managed to expand the team. We have 2 2D artists working full time, plus a few of the contractors who worked initially on Tap4Sex I. We also have 1 Full Time 2D animator, and 1 contractor. On the 3D front, I managed to find 5 contractors ( 2 of them are working almost full time on Daz scenes for us, so we could say they are Full Time members ) that can deliver great results, and 1 3D animator. We also have a full-time programmer. So, as you can see, we expanded, and I hope to expand even more in the coming 2-3 months. My personal hope is to have 2 full-time teams, each around 10 people, one for 2D projects and one for 3D Renders projects. Of course, to be able to reach that, we would need a lot of funds and good sales on Steam. All that being said, we wish you a great weekend and great fun.