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Diana Burnwood (HITMAN 3) release

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DESCRIPTION


Here's Diana Burnwood, based on her appearance in HITMAN 3 and promotional trailers/CG cutscenes. This version is done from scratch from much higher quality sources and doesn't reuse body, head or textures from 2016 port. The release includes her vanilla H3 and recreated CG heads, party dresses, blue coat from Legacy trailer plus ICA and formal clothes, casual outfits and swimsuits/underwear. Also included are alternate hair and makeup options. Clothing has extensive amount of variations achieved with both flexes and bones. It also continues to adopt the system of rig scripts as seen with Alyx, and more polygons added to hands, feet, finger- and toenails, breasts and butt sections of the body, as well as absolute shapes to make combined flexes more operational. We also added thigh IK offset bones that can be used to reposition thighs when ik rig is enabled

Faceposing is based on updated FACS standard used in HLA and in terms of functionality is fairly close to HWM but with less reliance on corrective flexes. As  a downside phonemes are not supported.

MAIN DOWNLOAD

Usage guide (from Alyx port but still relevant)

Downsized 2K normal maps for reducing memory usage

Optional:

defaultanimationgroups

rig_biped_simple_experimental_source2

constraint_rig_nude

Folders locations:

materials\models\Red Menace\Hitman3\Diana

models\Red Menace\Hitman3

Imgur galleries:


Party Dresses 

Coat and Formal outfits

Casual 

Swimsuits and Underwear 


CREDITS:

IO Interactive - original character and assets

DAZ3D - body mesh and textures

Red Menace - modeling, flexes, rigging, bodygroups.

Smug Bastard - file extraction, texturing, materials, retopology.

smugbastard PATREON 10 favs
VIEWS1
FILES1 file
POSTEDFeb 6, 2022
ARCHIVEDJun 10, 2026