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WIP update: as usual "fluid simulation" is hard

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WIP update: as usual "fluid simulation" is hard
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Especially when you can't simulate fluids and have to manually animate every strand by hand! I still feel like I need to do some more with it too. For sure I need to smooth out the motions some but I feel the first climax is taking a bit. After this of course will be the insertion because I can't let this poor guy have a 1 and done!

I'm also thinking of cutting this part, moving it down the timeline and extending the HJ portion out a bit. I was so focused on how I was going to animate the fluids I might have not given enough time for a satisfying HJ.

I experimented a bit with animating the fluid arriving instead of snapping it into position on contact and at a glance it looks more convincing so I'll likely do that in the future.

Short one but you wouldn't believe the amount of work that went into a few seconds of that lol.

Enjoy the WIP update!

Scratch-Key PATREON 989 favs
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POSTEDAug 20, 2024
ARCHIVEDJun 10, 2026