We've received a lot of feedback pointing out that some character designs felt too derivative of existing works. After giving it some thought, I've decided to rework the character settings.
The heroine "Mio" remains unchanged, but her younger sister "Yao" has been redesigned into a sporty gyaru (gal) type. Additionally, the mafia female executive—who wasn't introduced last time—has also undergone major revisions. These adjustments have opened up new directions for the script, and I'll continue refining it.
As for development, adding the battle system has extended the timeline more than expected. The demo is now estimated to be released no later than December. In the meantime, I'll keep sharing updates on the art so you can watch the characters and world gradually take shape.
One more thing: Previously, announcements were translated into multiple languages, but the posts became too lengthy. From now on, updates on Patreon will be in Chinese and English only. For other languages, please use GPT or other translation tools—apologies for the inconvenience.
Thank you all for your ongoing support and feedback. It truly means a lot to me!
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人設修正 + 測試版延遲公告
之前有收到不少意見,指出角色設定和其他作品的參考感太重。想了想後,我決定把人設重新調整一版。
目前女主角「澪音」維持不變,她的妹妹「瑤音」則改成運動系辣妹風格;另外,上次還沒介紹的黑幫女幹部,也做了大幅修改。這些修正也讓劇本方向有更多優化的空間,我會持續打磨。
程式方面,因為新增了戰鬥系統,開發進度比原本預期更長,目前預估 demo 最晚要延到 12 月才能釋出。不過中間會持續更新美術圖的進度,讓大家能先看到角色與世界觀逐步成形。
另外一點:之前公告都會翻成多國語言,但文章篇幅顯得太長。之後在 Patreon 上的公告只會提供中文與英文版本,其他語言的朋友還請自行使用 GPT 或翻譯工具,真的不好意思。
感謝大家一路上的支持與建議,這些回饋對我來說非常重要!Psd File︰