First Demo Officially Released!
The amount of script content ended up being far larger than originally expected, so development took considerably more time than planned.I’m truly sorry about the delay.That said, because of this, the overall amount of content and event density also became much richer than originally planned.
This version features both NTR and pure love branching routes.If you choose the pure love route, you can genuinely keep the ugly bastard completely away from the heroines this time — and even build a full harem route along the way.
The core direction of the combat system is not traditional “grind enemies to level up” gameplay.Character progression focuses much more on equipment builds.
The main purpose of battles is to earn money, which can then be used to buy equipment from merchants or receive enhancements from underground doctors to increase HP and abilities.I wanted to reduce the amount of time players spend grinding levels as much as possible, so everyone can get into the fun part — experimenting with builds — much faster.
Notes
In order to actually get the demo released, some enemy character portraits currently use AI-generated art. Please don’t roast me too hard… there was simply no way I could finish drawing everything in time.
A replay room is planned and will be implemented later, but I didn’t have enough time to finish it for this version.
I’m planning to add heroine statistics screens and additional related features.
The game currently supports Traditional Chinese, Simplified Chinese, English, Japanese, and Korean.Translations were assisted using GPT.If there’s another language you’d like to see supported, feel free to ask — if enough people want it, I may have the AI handle additional translation pipelines.
Treasure chests on maps currently only contain junk items. Proper equipment drops are not implemented yet.
The pure love route in this demo version still has some issues at the moment. Currently, only the pure love route has been properly tested.
Known Bugs
A large row of buttons may appear during the loading screen
Some maps do not support mouse click movement
Item and quest pages are not implemented yet
Some UI elements do not fully support keyboard controls yet; the UI codebase will undergo major restructuring later
Resolution settings and fullscreen functionality are not implemented yet
Some equipment stats are currently displayed incorrectly in the equipment menu
Download
https://mega.nz/file/l7UkgZAD#apHeCPoBDwFCWxNxBJP5cg0RN6Q9dwAi2DUoT8g3BKs
https://mega.nz/file/4r9zELCD#QpiCvFDYHCex90IF8CiwE3e_qeNT5-krZoP3_Jv0Qfo
第一版 Demo 正式發佈!
這次的劇本量比原本預想的還要龐大許多,因此開發時間也比預期多花了不少,真的非常抱歉。
但也因為如此,整體內容量與事件密度都比最初規劃更加豐富許多。
本次劇情採用 NTR 與純愛雙路線分歧。
如果選擇純愛線,這次可以做到真正意義上的「黃毛一根毛都碰不到」,甚至還能一路開後宮。
這次的戰鬥系統核心方向,並不是傳統的「刷怪升等」。
角色成長會更偏向依靠裝備Build。
戰鬥的主要用途是賺錢,之後再透過商人購買裝備,或找密醫打藥來提升血量與能力。
我希望盡可能減少大家花大量時間農等級的需求,讓玩家能更快進入「組 Build」本身的樂趣。
需知
1. 為了讓 Demo 能順利誕生,目前戰鬥中的部分敵對角色外觀先使用 AI 生成。別噴我,真的畫不完了……
2. 回想室之後會實裝,目前還沒來得及做。
3. 這次預計會追加女角的統計畫面與相關資訊功能。
4. 目前支援繁中、簡中、英文、日文與韓文,翻譯採用 GPT 協助完成。
如果有想要的其他語言也可以敲碗,人數夠多的話,我會考慮讓 AI 再多跑幾條翻譯線。
5. 場景上的箱子目前只有放拉機,裝備還沒出來
6. 這版Demo的純愛線暫時還有點問題,目前只測了純愛線
已知 Bug
1. 遊戲載入畫面可能會出現一大排按鈕
2. 部分地圖無法使用滑鼠點擊移動
3. 道具頁面與任務頁面尚未實作
4. 部分 UI 尚未完整支援鍵盤操作,未來 UI 相關程式碼還會進一步重構
5. 設定頁面的解析度與全螢幕功能目前尚未實作
6. 裝備欄目前無法正確顯示部分數值
載點
https://mega.nz/file/l7UkgZAD#apHeCPoBDwFCWxNxBJP5cg0RN6Q9dwAi2DUoT8g3BKs
https://mega.nz/file/4r9zELCD#QpiCvFDYHCex90IF8CiwE3e_qeNT5-krZoP3_Jv0Qfo