After 12 years, I hope it has been worth the wait...

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After 12 years, I hope it has been worth the wait...
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So, I've got a project we'll be testing this week that has been a LONG time coming... A map that was hilariously high ranking on the Workshop overall (before that was broken) despite being an A1 map and never updated again... SUBZERO has returned!So, this is my project for winter this year, I am once again joining forces with the legendary Void (Lazarus, Slasher, Monster Bash, Megaton, Boardwalk, Mannhole, and like... a billion other things) to bring this map to 2026. Void will be handling the majority of the detailing work... BUT FIRST, I gotta update the layout. A lot.Subzero was one of my earliest maps, it actually was a big part of me kick starting my YouTube channel with the 72hr project video. I have had a large number of people cite over the years that this video is what got them interested in mapping. Which says a lot more about them than me, tbh.

https://youtu.be/G9Gnm0IgBG0

Subzero's layout isn't amazing, but it's got some decent bones. I was VERY novice when I made this map. It has some fun dynamic elements that I included mostly because it seemed like a fun idea to experiment with at the time, while I was still learning how to do those kinds of shenanigans. A lot will likely have to be remade from scratch, and the A2 I'm releasing this weekend is the start of that process. Featuring an all new finale, a bunch of new gameplay elements all over, some of which are actually stuff I originally started after the initial release but never released. So, we'll try it out, see what works and what doesn't, and go from there!I'm sure I'll be talking a bunch more about this one in the future!

UEAKCrash PATREON 1 favs
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POSTEDJun 4, 2026
ARCHIVEDJun 4, 2026