INTRODUCING eLITE RT
Introducing eLITE RT
What is it?
eLITE RT is the first member of our new family of shaders called "eLITE". eLITE shaders are supposed to be as light as possible so you can easily run them on any hardware, being old, handheld, or low-end. Yet a useful shader for high-end devices as they will have almost no performance impact on them.
eLITE RT, as the name suggests, is a super light screen space ray-traced global illumination shader to improve the lighting of your favorite games. Months of research and development are now coming to fruition. Similar to CompleteRT, eLITE RT serves the purpose of improving the lighting quality of video games via ReShade, but with one huge difference.
How is it different from CompleteRT?
While CompleteRT focuses on delivering the best quality and maintaining performance to be the fastest among competitors, eLITE RT has swapped priorities. eLITE RT focuses on being the lightest solution for SSRTGI while preserving a competitive quality.
Why is it beta?
eLITE RT is currently available in beta -since the development still requires a long way-, which can be accessed by subscribing to the Beta Tester Tier on our Patreon. This allows you to be part of the development and enjoy the shader while we are finalizing it using your feedback. Remember, your feedbacks have the highest value for our roadmap plans. You can access more shaders in the beta tier as we release more early-access shaders over time. After we finish up a shader, they will be available for lower tiers.