this part took a bit longer but I needed to make sure it turned out the way I wanted
still some things I need to change/fix, like the map, but motion-wise I think it turned it pretty ok! it is the longest segment of the animation and has about 3 subsegments each with different types of motion
i know some people are irked by the crazy camera motion, so i tried to really reduce that here by only putting the bobbing camera tracking (as well as keeping everything in frame at all times)
the next 2 parts i expect to breeze by since i mostly already have it all planned out
i've also been trying to brainstorm transitions i could create myself but wuwa's in-game loading screens don't leave much room for creativity, so i might try to do something similar with how i created my genshin loading screens way back when