DESCRIPTION
Just hosted our first PVP gunfight test and it was chaotic. The gun feels nice in the gun range but not as good when in combat. Part of the reason is our playtest map was also too small for our gun system, most of the combat happened within 10 meters. I will host another gunfight test soon with a better map along with some optimization on the gun operation system and see how it goes. The human collider feels much more realistic and harder to hit than the classical "pill collider", but we had a bit of frame loses as the player count increased. I will do more tests about the performance cost of the new collider system.