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DESCRIPTION
I understand that there's a lot going on with the VRC's latest update, but I want to keep working on making the game better while waiting for a result from the VRC team and the community. I believe Infested is a very high potential game and it has a lot of issues and is not as fun to play at the current stage. After investigating all the feedback and the gameplay loop. Here is the incoming update plan:
- - Add more infested weapons such as toxic cloud grenades, Infestation suicide C4 Bomb, infestation crossbow etc. The keyword on the new weapon series is "sabotage".
- - Initial infested players will have one extra life at the beginning to prevent unlucky opening. - When turning into infested at the beginning of the game, the player will gain certain infested weapons in exchange for losing the gun. (Still recover 80% of the gun money cost.)
- - Re-work the map into a more close-environment and semi-horror atmosphere building. There should be more rooms and less outdoor area.
- - Add human objective to complete. Players will start in a limited area of rooms, search for the key cards and fix generators to unlock doors and access other areas. Eventually, escape from the horrible place.
- - Infested will be able to sabotage and destroy these facilities to slow down human's escape, this is going to be the side objective than just shooting and "axing" people down.
I'm not sure how much performance it would cost to add real-time light for having a working flashlight on guns and add light facilities for humans to repair ( or infested to destroy), we can talk about that later when the above changes are made first.