Just some new system I've been working on recently. I own the community a solid shooting game. Started from scratch and made a completely new gun system. Getting rid of all those low-poly guns and cheap VFX. I personally really wanna play some decent VR shooting game but not really a big fan of Pavlov, so here we are, we gonna make our own shooting game.I just started this project a few days ago so there are many things that haven't been decided yet. But here's some information if people are interested:
This will be a coop PVE shooting game. No more sweaty PVP frustrations.
This game will have high-quality graphics and VFX, but I will also make a quality saver version for Quest too.
There will be horror, RPG, and class customization elements in this game.
It will be most likely an exploring/surviving game similar to COD/Pavlov zombie, but not wave-based.
I will mostly be focusing on monsters' quality rather than quantity, they will have weak spots, and can bestaggered. Elites and bosses will have special mechanics that test players' teamwork to overcome their challenges.
About Infested:During the last 2 weeks, I've been re-structuring some game mechanics and designing a new gameplay loop, but it really didn't work very well. Let's just say it doesn't really fit as a VRChat game world. The game is very competitive and lacking of social interaction, many of the deaths are very frustrating and many of them were caused by player latency and unfair game strategy. I'm afraid we might have to cut that project and consider an Infested 2 in the future.