DESCRIPTION
Anomalies
Immediately fatal if entered / or within too close proximity.
This is the first draft and version of an Anomaly. In the future there will be different variations and improved damage/fatality effects upon entering.
Camera Modes
There are three camera types of camera views:
Adventure Camera (Distant)
Action Camera (Shoulder)
First Person Camera (True FPS - No Separate FPS Modeling and animation)
Changelog
Post process tweaks
When sprinting the camera will now switch from Action Camera to Adventure Camera
Next Steps
Shotgun
Cover System