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Development Update #11

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Development Update #11
DESCRIPTION

Entity Highlights When looking at interactable objects or components - aka 'Entities'. A highlight overlay will appear on screen. New Outfit

Entity Highlights

When looking at interactable objects or components - aka 'Entities'. A highlight overlay will appear on screen.

New Outfit

A grey Coat/Jumpsuit with black accents.

A Grey Hat/Cap

Changelog

Pistol, SMG, Rifle, and Shotgun mocap animations have been captured. Next step to be implemented.

Added Pistol Aim down the sights (ADS) when crouched.

Adjusted Pistol ADS Animations.

Increased Shotgun Fire Volume.

Increased Wind Volume on planet's surface

AI Characters will now hear and react to gunshot noises.

Increased thickness of Male Thin Body type

More development on the planetary landscape.

Next Steps / Work in Progress

N-Link (External Communication Bridge between Host internal Nanomachines)

Subterrain City and Primary Elevator

HE Grenades

Character Stats Logic and Calculations

Weapon and Item Pickups

Reload Animation Implementation

Main Menu Revamp

Player Creation

beta decay PATREON 17 favs
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POSTEDApr 10, 2024
ARCHIVEDJun 10, 2026