Entity Highlights When looking at interactable objects or components - aka 'Entities'. A highlight overlay will appear on screen. New Outfit
Entity Highlights
When looking at interactable objects or components - aka 'Entities'. A highlight overlay will appear on screen.
New Outfit
A grey Coat/Jumpsuit with black accents.
A Grey Hat/Cap
Changelog
Pistol, SMG, Rifle, and Shotgun mocap animations have been captured. Next step to be implemented.
Added Pistol Aim down the sights (ADS) when crouched.
Adjusted Pistol ADS Animations.
Increased Shotgun Fire Volume.
Increased Wind Volume on planet's surface
AI Characters will now hear and react to gunshot noises.
Increased thickness of Male Thin Body type
More development on the planetary landscape.
Next Steps / Work in Progress
N-Link (External Communication Bridge between Host internal Nanomachines)
Subterrain City and Primary Elevator
HE Grenades
Character Stats Logic and Calculations
Weapon and Item Pickups
Reload Animation Implementation
Main Menu Revamp
Player Creation