When we pivoted, we knew SU would be the big worry. And that's totally fair. Everyone came her for it, and we don’t want to let you down. We said we’d keep both projects moving, and that means holding our pace or you should absolutely call us on it.
Here’s the honest part. This Themyscira update is just more important for expectations. Yours and ours combined. This one matters for trust, for follow-through, and for showing you we can juggle both projects without slipping. That’s why the pressure on the team is high, but so is the enthusiasm.
Right now we’re just under halfway on assets, and writing has already started. That puts us in a solid spot heading into the second half of the cycle. Making sure we give you exactly what we have promised.
The content poll helped a ton. You told us exactly what you want, and what you want next. That kind of info is gold to us, and we’re seriously grateful you showed up for it.
We still have a bunch of work to do, but we’re on track. If we keep this pace, you’re getting a very strong Themyscira update by year’s end.
Last thing, we still don’t know if it’ll land in the full Ren’py build or a standalone. We want all of SU in one Ren’py build, but we we need to do it the right way, and not the easy way. Talk soon,Gunsmoke Games.