I have an update on the demo and also on how the game will be released after that.
After 4 months of work I'm going to be ready to release the demo this friday! I've had a bunch of people playtest, and they've been very positive about the game, so I'm excited to hear what people think! I'm just waiting on a couple more playtesters, so I'm setting the release for this friday, so that if they find something I've got some time to fix it.
I've also given some thought to how I want to put the game out to the public. The demo coming this friday will be free to everyone at the same time, but after that I'm going to do it this way:
The goal is to release an update for the game every 2 months. This may or may not be changed in the future, but if it changes it's not going to be longer between the updates, but rather shorter. It kinda depends on how many Patreons I get. If I get a lot, I'll be able to work more on the game instead of my regular work, and so I'll be able to release new updates more often!
I've set up two Patreon tiers, 5$ and 10$. The highest tier will get the updates right away. The second tier will get the game with a one week delay. 2-3 weeks later, the update will be released completely free for everyone. I might give some extra perks to the highest tiers too, if anyone got good suggestions for what perks those would be, please give suggestions!
I'm pretty new to this whole Patreon thing, so I've looked at how other people do this, and this is what I came up with. I'm open to discussion and suggestions on the topic tho, so let me know what you think!
Really looking forward to this friday, and I hope everyone else is too!