This version fixes a number of bugs and includes some new models for the arms implants and NPC outfits.
This should be the last update before version 1.0 and the poll for the next mod. I think I'm going to skip adding kemonomimi for the moment, since it looks like that would involve a ton of work- although I may circle back around to that in a post-release update. The final features I'm planning to add are some in-game data pads with exotics-themed lore, a few minor model improvements, and splitting up the mod features into separate archive files so that they can be enabled or disabled individually. I'll also need to do some final debugging, so please let me know if you find any issues with this release.
You can download the new version at:
https://drive.google.com/file/d/12jnOQb5V1sAUwtfJRsEW7tMYOEgU7rsM/view?usp=sharing