Tatsumaki - TatsuProject Wip 12
Hey everyone! I hope you’re all doing well.
Here we are in July, already in the second half of the year. I owe you all a lot, so I want to bring you up to date on how development is going.
As mentioned in the previous WIP, the animations are now complete.
With a total of 10 different poses, for exemple:
We're now putting together the story-building scenes, all in idle animations. The characters will feel alive throughout the video, much like we did in "Helel - Night Club".
The editing is also being done simultaneously in the video editor.
As you can see, with the introduction and just one animation loop, we're already at the 10 minute mark, so get ready because this is going to be a medium-length film hahaha.
Overall, that’s what’s been happening. Right now, I’m specifically working on rendering the animations, which means I need to handle the physics and fluid simulations. Meanwhile, the editor is working on the story, reviewing the scenes and adding or removing them as needed. That way, we’re putting the project together as a team.
The progress has been visibly productive, and we’re happy to see everything coming together while still maintaining the essence of "RedDolphin3D animations", if I can call it that.(✿◠‿◠)
Now, let’s keep our feet on the ground. It wouldn’t be fair for me to give a release date yet, since we’re still at the beginning of the assembly process. There will be revisions to make, as well as sound design, so there’s still a long road ahead.
Unfortunately, content on the page will remain limited for the time being.
I want to make it clear that all of this is possible thanks to your support. Every improvement, better equipment, better software, and higher overall quality comes from that. Thank you so much to everyone who has supported the page at any point, and especially to those of you who continue to stay month after month. You’re incredible!(๑˃̵ᴗ˂̵)ﻭ