Hey gang, revisiting SynnLabs this weekend and doing some much needed post-jam stuff, including a Patreon experiement. I want to make sure the majority of the game is still completely free, but since the amount of people contributing to our games are growing, and we can see some games being big enough for paid work but not big enough for official Steam releases, we are trying out Patreon as a medium solution.
This will mark Synn:Labs v.0.4.8.
Updated Moan audio on final scenes, thanks to our new main character VA SwitchyValVA (Courtesy of switchyvalaudios.com )
New monster type: Raptorex (experimenting with this as a Patreon exclusive piece of content)
New and improved game logo and visual identity.
Settings and Patreon connect can now be accessed from the game menu, and not just the main menu.
Added some NSFW guardrails.
Reduced camera latency and improved average framerate.
Cleaned up some victory criteria code.
Prime mutations should no longer spawn adjacently.
Speed selection for cutscenes is now more responsive.
Moan volume controls during cutscenes.
Improved cutscene focal points.
NSFW cutscene text has been taught to be less jittery and calm down.
Cleaned up some of the formulations in the game.
Added an additional Health Helix node to the grid.
Next update, we will look into:
Load/save systems, maybe even cloud saves.
Gallery so you can revisit your glorious science moments.
Fifth creature.
Solo nighttime scenes.