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DESCRIPTION
For anyone who has collision error when switching animation using the "F2" key, please try the following:
Make sure soft physics is turned on in VAM options.
Go to atom list, select the floor (slate), and move it down a little bit. (I'm suspecting the collision is between the character's toes and the floor).
Scale both character down by 0.05.
In general, a collision error occurs when two physical atom collide too much with one another. When placing a character on the floor, her toe will automatically bend to compensate for the collision (so it doesn't go through the floor). But when changing animation, since the poses are instantly changed, it doesn't have time to compensate for those physics and that's why collision error happens.