So, there you go; first test at an unmasking. Some aspects or bits may in fact look off especially with relation to the arms, but the effect is there with some limitations and issues we gotta work around. Very happy with this, and I just want to remind y'all that this is still early game stuff. Me and Ruby are hard at work, meeting up three to four times per week to keep pushing our work forward once again.
So for the effect; its in blender morphing the face as well as placing part of a different male model behind her to create the "eye under an eye effect"
We are still busy working on the scene before this one; but you will see most of these panels be part of the final product.
As always, everything is still a work in progress as we learn how to make these effects as well as general posing
Cheers,
Sam Moose