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Progress Report: 3/2/2026

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Progress Report: 3/2/2026
DESCRIPTION

Designed two more story characters

Set up game speed handler to allow for pausing and/or speeding up various scenes, implemented speed checks in relevant tasks

Began setting up new options menu

Consolidated different methods of storing settings

Continued testing the new event/turn managers and cleaning up bugs (There are many)

Started collecting for more sound effects for the game

Started creating a new BGM/SE handler which will be less limited that the current one

Kind of as expected, this week was mostly spent discovering bugs and loose ends. There's still a good amount I need to set up before I move past this stage, and that includes stuff like setting up UI scaling, a better way of handling sound effects, true pausing that will allow you to pause at (nearly) any time and which will prevent inputs when the window is unfocused, etc. If I could paint a picture of this build's state, I've got the framework up and the house built, but the walls are still covered in my construction company's logo. This week, I'll tie up the remaining loose ends, hopefully not discover any more, and then move back on to cleaning everything up and finishing the AI. Thank you so much for another week, I'll see you all next time!

The Hero and the Priestess

A mysterious adventuring duo made up of a boisterous, yet noble knight, who backs up her wild claims with raw combat prowess, and a timid priestess with the power to revive other humans, but an unfortunate appetite for them as well. As Blessed, they have the power to eat and digest foes despite being human, giving them the ability to defeat monsters with ease. They're traveling through the Demon King's realm for unknown reasons when, in a case of mistaken identity, they attack the player and set off a chain of events with world-changing ramifications.

What is this pair doing so deep in monster territory? What does the existence of the Blessed say about human civilization on the New World? Will the Commander make new allies, or will they become a daily meal, destined to pad out the hungry adventurers' forms over and over again? Find out in the Vessel Tactics story mode! (Release date unknown)

MeshiSOFTWORKS PATREON 700 favs
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POSTEDMar 3, 2026
ARCHIVEDMar 3, 2026