Created more skill icons
Prey display in status menu mostly finished
All enemy attack range view updated
Tile functions optimized
New health bar created
Image handling improved
3d assets greatly optimized
Lighting greatly optimized
Work started on combat transition
More work on story characters
Additional features ported over from VD
Combat should be fully working again (Needs more testing)
Work continues! Development has been bolstered a lot by the addition of another person, so we're just going to keep hammering away at it. There's a lot of testing still to be done to find weird interactions/oversights with the new code, so once I'm satisfied that battles are done I'll probably do a beta before adding the new characters to test things out. In the meantime, thank you so much for all the support, hope you all enjoyed the horse!