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Future Feature Request voting

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Future Feature Request voting
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Hi there.

V13 is doing well, easier than expected for the most part, with some painful head-banging issues.

like GPU calls issues, Just for that BattleAwareness Shader that wouldn't work only on certain tokens with a scale <= 1.

Hovering would refresh some but not all, and it behaves differently with size 1 vs size 2 tokens...

Sry, had to vent a bit.

Little QoL preview, with an additional button like we had with Blast/Burst/Line, but now with Range/Sensors using the LA select-token feature.

Anyway, I think this weekend I'll play with a friend using v13, and after that I think you can expect the v13 module next month.

Which brings me to the Patreon Tier. I'm gonna start that perk thing I talked about.

So for all Patrons of Tier 2, you are allowed to send me feature propositions. For now, send me a direct message on Patreon.

I'll tell you if they are reasonable.

Then after Lancer Automation 3.0.0, I'll do a Poll for all paid Patrons where people can vote for features.

The idea after that would be that I take one or 2 features and try to deliver them. Here's what I have so far on my list:

BattleLog (Patreon idea)

Basically having an end-of-battle summary of damage done, units killed by player, stats, etc.

Automation Tutorials (Me):

Starting a first series of tutorials (in-engine if possible) to teach basic automation stuff. (yep, learning how to code).

3D Terrain (Me):

I don't know, wild idea. What if a Terrain Height Tool in 3D for isometric?

That's it for now, thanks for the support as always

PS: Theses Tier 2 Feature request concern only big feature. As always for small stuff, I'm open for suggestion from everyone

LaSossis PATREON 0 favs
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POSTEDMay 26, 2026
ARCHIVEDMay 26, 2026