Hi there.
V13 is doing well, easier than expected for the most part, with some painful head-banging issues.
like GPU calls issues, Just for that BattleAwareness Shader that wouldn't work only on certain tokens with a scale <= 1.
Hovering would refresh some but not all, and it behaves differently with size 1 vs size 2 tokens...
Sry, had to vent a bit.
Little QoL preview, with an additional button like we had with Blast/Burst/Line, but now with Range/Sensors using the LA select-token feature.
Anyway, I think this weekend I'll play with a friend using v13, and after that I think you can expect the v13 module next month.
Which brings me to the Patreon Tier. I'm gonna start that perk thing I talked about.
So for all Patrons of Tier 2, you are allowed to send me feature propositions. For now, send me a direct message on Patreon.
I'll tell you if they are reasonable.
Then after Lancer Automation 3.0.0, I'll do a Poll for all paid Patrons where people can vote for features.
The idea after that would be that I take one or 2 features and try to deliver them. Here's what I have so far on my list:
BattleLog (Patreon idea)
Basically having an end-of-battle summary of damage done, units killed by player, stats, etc.
Automation Tutorials (Me):
Starting a first series of tutorials (in-engine if possible) to teach basic automation stuff. (yep, learning how to code).
3D Terrain (Me):
I don't know, wild idea. What if a Terrain Height Tool in 3D for isometric?
That's it for now, thanks for the support as always
PS: Theses Tier 2 Feature request concern only big feature. As always for small stuff, I'm open for suggestion from everyone