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[Devlog#7] New Inventory system and mouse based Melee mechanic

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[Devlog#7] New Inventory system and mouse based Melee mechanic
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Henlo my guys im back with more cool progressThere was an issue, where the gobbo's hitbox being too small that prerecorded animation couldn't quite reach it So I somewhat fixed it by using a mouse based movement melee, i call it MouseMeleeMotion, so basically like HandActivity(Handjub to by pass Steam) you control the sword via the mouse and swing it around till enemy coom i mean dies , yeahhh ded forsurePlus, i have revamped the ranged weapons, very helldiver's heavy gunner inspired.well, obviously there won't be a fully heavy machine gun Elli wielding a MG43 mowing down horde of GobboAlso, i have a new Inventory system that should be more robust at handling items .

Apologize for th

e inconvenience guys , to follow guideline, posting the link here will result in a massive nuke, so head to OREO GRAB for all the lewd .

Thelewdcookie PATREON 290 favs
VIEWS1
FILES7 files
POSTEDNov 5, 2025
ARCHIVEDNov 5, 2025