Greetings, the cookie is back with more goodies!
I’ve been baking hard over the past month!
First of all: the Dynamic Lighting System. Basically, the character’s lighting will automatically adjust based on the environment Elenora is in, smoothly blending from dark areas to bright areas
Lighting can be very important !!here is the proof :3
Now onto more stuff .
Seamless cinematic blending system , perfect for cut scene, or world interaction
Lastly, the real issue that has been causing me headache for the last month, but i managed to solved it ! Well, i want to populate the game world with dynamic Seg
The core problem was this: we have Character A and Character B , how do we get them to automatically interact using existing data?
My solution was, taking a page from seg mods in games like Skyrim and Fallout 4 aylmaooFirst, Gobbo will find the cloest target
One detected nearby ass , little dude will attach himself into the girl and execute the Seg
To populate the world with these interactions, I created a spawn point system. When the player gets close, it automatically spawns two actors, the gobbo and his lady, set up like this
Here’s the spawn system in action:
Once these spawn points are placed across the world, you start getting scenes like this dynamically
The spawn can scale, so we can assign a gangbang, with character A B C , and they will automatically find the correct Seg !!
The foundation is done for the Seg System , but work neeeded, i will have to expand on this stay tuned for more my friends :3