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#46 - Shadowheart

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#46 - Shadowheart
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DESCRIPTION

I'm glad I finally got a chance to return to Blender, I had a lot of fun working on this! Creating the ropes was a cool challenge, and was done using Blender's geometry nodes system. This is also my first attempt at using DXO to emulate an "analog" film look.

Hope you guys enjoy!

parad0x3D PATREON 65 favs
VIEWS1
FILES2 files
POSTEDOct 4, 2023
ARCHIVEDJun 10, 2026