Hey everyone, this is Baku.It's been a hot minute since we last had a devlog. Lately, I've mostly been busy with the code or the art, so I just didn't have the time to write anything. But now I'm finally doing exactly that :DThis week, I'm doing a bit of rewriting on some old text — BUT HOLD ON! DON'T LEAVE YET! This isn't yet another rework that'll take forever. This is something better! Some of you have probably noticed (at least I really, really hope so) that the choices in Wrenna's and Lifa's routes change the dynamic with them a bit. With Wrenna, for example, you can be either more caring or more playful/lighthearted. With Lifa — either more confident or softer. Neither of these paths is bad, and neither leads to a bad ending. Instead, they branch the dialogue and change how Ilias or the girl herself acts within that dynamic.And I like this system so much that I've decided to add it to the whole game. Now the main story will also split into three whole paths! The Path of Heart, the Path of Mind, and the Path of Will. Plus, your progress with major choices that determine your path will be tracked right in the game, so you can see your unique Hero's Path unfold.On top of this mechanic (which I'm super thrilled about), I'm also planning to add some interesting dialogue and little scenes that will trigger under certain conditions. So, for example, if you're dating Blaine and you're progressing through the adventurer's guild, she might have something to say about it or even "reward" you for winning that fight with Murph :o This isn't 100% confirmed yet, but something along those lines is planned. And of course, I'll also move the main story forward — it's been stuck in the same place for way too long.So yeah, that's it!Thanks for reading the devlogs, and have a great weekend.