Here's the first thing about the overhaul- all the stats have changed! I mentioned before, all the numbers are a lot smaller now, but on top of that- most of the more technical stats have been removed entirely!
The battles themselves are now balanced around HP, MP, and attack (With some moves also able to buff defense!) You can upgrade each party member's HP and MP as you level up, and there will be specific moments in the story where the party's power level will raise, giving them all +1 more attack power!
Attacks will also no longer miss, unless affected by status effects! The goal with this and the small numbers is to make it easier to plan out your exact methods of attacking, down to exactly how much damage you'll do! There's a lot less reliance on luck now!
And finally, this is just a cute little change, but the status menu now displays fun stats! These don't affect anything, but since the game no longer has many gameplay-related stats to keep track of, now you can see some of the party's more personal stats!
That's all for now!! Stay tuned for next time when I talk about a new type of skill!! Oooooh!
-F.P.